I tested out some lighting. I used the
Kelvin scale and I'm glad I did, it helped to pick the right purples, yellows, and reds for my shadows and light. Here are some good and bad screen caps.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBAXcypNRiVPrjbFJmfPidwQOsg-rjUxGHUveMefuSDcf4Xt-Iwc3mW9fWIYrWT5W3GFmDJJpNdWpK6FMAWPdHI8dnDvfDE91cQr0pJToIZFdc6yi5nlKdUhZ2dBJrLHnpl7nGuzJFwqwi/s400/cp_buzzard_109_test0000.jpg)
In this one the area is just too dark and only has a directional light. I put in an area light to make it better.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuZH18mJ5uB5OMtrASuZPTS7aL7mGYV_d4w-l3B0a5w2bJdbi6TJWXkKT_Or01mU3s2o_X6aiyPoevY407WadIuonoiB66B-PfofCozPSxzRB0c_-wpM-Ey_XWHp4oTVyvCaHJb6xWkUUQ/s400/cp_buzzard_114_lighttest0005.jpg)
A Light without a prop just looks weird.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEis1FFbOe_UaIVQgm0znqgN-GXsTAFA4ODtBYN94byzhFqnsWrekwvB27uYA6rEnYouYizLCwgd23SXvai64Pi_w99CKpqw03h7WUhZ2z4ZBwm1R_mfWbrMWf2P7IHA3yOU82iIT_FwSUGS/s400/cp_buzzard_114_lighttest0006.jpg)
For this I think I got just the right purple with yellow to give it that afternoon look, and the outdoor spotlights actually point players where they should go.
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