Thursday, July 1, 2010

Post 4 - No longer a group

So, Kevin and I talked today and after much deliberation we decided that a group project just is not feasible due to the limitations of the source engine, and the difficulty of moving simple models and textures from Maya to Hammer.

To even import a model into the model viewer, Kevin had to download all of this third party software to convert his current models into about 5 different files that the source engine needs to compile it. He got a virus from all of the third party software and stayed up all night one night trying to delete it and find the source.

Even after this fiasco it was just seen as too difficult to be worth trying to import models from maya over to the source engine, so instead he will be building an evironment in UDK, which has a mcuh easier way to import models and textures, while I will be making a level in Hammer but will be set dressing it with pre-existing entities in Source files. We are still doign the same thing in the end, just not workign together anymore.

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